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authorRémi Verschelde <rverschelde@gmail.com>2020-05-14 13:23:58 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 16:54:55 +0200
commit0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (patch)
treea27e497da7104dd0a64f98a04fa3067668735e91 /scene/debugger/scene_debugger.h
parent710b34b70227becdc652b4ae027fe0ac47409642 (diff)
downloadredot-engine-0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a.tar.gz
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027.
Diffstat (limited to 'scene/debugger/scene_debugger.h')
-rw-r--r--scene/debugger/scene_debugger.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h
index e8521d6a20..a2bafde039 100644
--- a/scene/debugger/scene_debugger.h
+++ b/scene/debugger/scene_debugger.h
@@ -39,7 +39,6 @@
class Script;
class SceneDebugger {
-
public:
static void initialize();
static void deinitialize();
@@ -59,7 +58,6 @@ public:
#ifdef DEBUG_ENABLED
class SceneDebuggerObject {
-
private:
void _parse_script_properties(Script *p_script, ScriptInstance *p_instance);
@@ -77,7 +75,6 @@ public:
};
class SceneDebuggerTree {
-
public:
struct RemoteNode {
int child_count;
@@ -104,7 +101,6 @@ public:
};
class LiveEditor {
-
private:
friend class SceneDebugger;
Map<int, NodePath> live_edit_node_path_cache;