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| author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-10-21 13:57:02 +0200 |
|---|---|---|
| committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-10-21 14:02:22 +0200 |
| commit | e9df955e39f3d8cce305afa5ab371cacd0db24fd (patch) | |
| tree | 90719a210b88c11ef51d5c50063d88004fda5b12 /scene/gui/check_button.cpp | |
| parent | 6543495b49613d20f7e32f2b9d38e4a2f1d06db1 (diff) | |
| download | redot-engine-e9df955e39f3d8cce305afa5ab371cacd0db24fd.tar.gz | |
[Web] Fix closure compiler builds using BIGINT
When using proxy_to_pthread we add BIGINT support (to support exchanging
64 bits integers between wasm and JS).
Bigint though, is part of ECMAScript 2020, and the closure compiler was
using ECMAScript 6 instead.
This commit update the CC configuration to use ECMAScript 2020 instead.
Diffstat (limited to 'scene/gui/check_button.cpp')
0 files changed, 0 insertions, 0 deletions
