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author | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-09-06 18:36:09 +0200 |
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committer | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-09-09 16:36:56 +0200 |
commit | acffc53e01df0fdc41cfd42cd8a361e86d0a54e3 (patch) | |
tree | b703c82fc445d3ec9ab3e176468ea4759660c648 /scene/gui/code_edit.cpp | |
parent | d0dc3896ad6fe039e4ad0607d901c81197cb3a3b (diff) | |
download | redot-engine-acffc53e01df0fdc41cfd42cd8a361e86d0a54e3.tar.gz |
[Buildsystem] Improve cache handling
Prevents cache issues by not purging cache before starting a build.
Splits cache purge related code from progress code and delays the purge
until after final build is done.
Diffstat (limited to 'scene/gui/code_edit.cpp')
0 files changed, 0 insertions, 0 deletions