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authorJuan Linietsky <reduzio@gmail.com>2023-01-09 19:24:36 +0100
committerJuan Linietsky <reduzio@gmail.com>2023-01-10 14:09:24 +0100
commite6a4debede608808d2aac5985a1ad8415d5dc7cd (patch)
tree64411bee30b12b5ba7967bef0a15b69d8aaa7570 /scene/gui/color_picker.cpp
parentf5f7d11ac47244e4cc02cd7336ba86e0ed272dc3 (diff)
downloadredot-engine-e6a4debede608808d2aac5985a1ad8415d5dc7cd.tar.gz
Change set_drag_forwarding() to use callables.
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899
Diffstat (limited to 'scene/gui/color_picker.cpp')
-rw-r--r--scene/gui/color_picker.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 944363bcb0..b5846cb692 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -642,7 +642,7 @@ inline int ColorPicker::_get_preset_size() {
void ColorPicker::_add_preset_button(int p_size, const Color &p_color) {
ColorPresetButton *btn_preset_new = memnew(ColorPresetButton(p_color, p_size));
btn_preset_new->set_tooltip_text(vformat(RTR("Color: #%s\nLMB: Apply color\nRMB: Remove preset"), p_color.to_html(p_color.a < 1)));
- btn_preset_new->set_drag_forwarding(this);
+ btn_preset_new->set_drag_forwarding_compat(this);
btn_preset_new->set_button_group(preset_group);
preset_container->add_child(btn_preset_new);
btn_preset_new->set_pressed(true);