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author | Juan Linietsky <reduzio@gmail.com> | 2014-06-29 22:41:02 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-06-29 22:41:02 -0300 |
commit | 01632a824ee7e2326aa90b32d75c2fe09f61a37e (patch) | |
tree | 86d97af34596130fb69bf444781b7ca8fdc8c20d /scene/gui/control.cpp | |
parent | 97731696c9e45a351d64660b46c6d027f3b0a25e (diff) | |
download | redot-engine-01632a824ee7e2326aa90b32d75c2fe09f61a37e.tar.gz |
Bug Fixes
-=-=-=-=-
-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
Diffstat (limited to 'scene/gui/control.cpp')
-rw-r--r-- | scene/gui/control.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 4b4b4b3c73..6878793360 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1002,7 +1002,7 @@ void Control::_window_input_event(InputEvent p_event) { } - p_event.mouse_button.global_x = pos.x; + p_event.mouse_button.global_x = pos.x; p_event.mouse_button.global_y = pos.y; pos = window->focus_inv_xform.xform(pos); |