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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-13 18:03:28 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-13 18:03:28 -0300 |
commit | 58cda02a389759d18176216c06f375d364cefef1 (patch) | |
tree | 4102902585d12ea6807ceaee1370136d29b601e1 /scene/gui/file_dialog.cpp | |
parent | 1adc330b68b1f6ca18aac05daf88c7d4d757fd0a (diff) | |
download | redot-engine-58cda02a389759d18176216c06f375d364cefef1.tar.gz |
-fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
Diffstat (limited to 'scene/gui/file_dialog.cpp')
-rw-r--r-- | scene/gui/file_dialog.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 5035fe5214..c4226e0f23 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -519,6 +519,8 @@ void FileDialog::_make_dir_confirm() { void FileDialog::_make_dir() { makedialog->popup_centered_minsize(Size2(250,80)); + makedirname->grab_focus(); + } void FileDialog::_select_drive(int p_idx) { |