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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-12 09:57:35 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-12 09:57:35 +0200 |
commit | 6b9f4418bb3802992fbf41e52c032d07e02974b4 (patch) | |
tree | 34bc651384968b9acecdb0fe87a99ce6c7f0752e /scene/gui/file_dialog.cpp | |
parent | a8904b9622e642a2a9f777d513004e49fe4b6ccf (diff) | |
parent | 0a3a483ca732995e969a1559d8f14cd66b01431a (diff) | |
download | redot-engine-6b9f4418bb3802992fbf41e52c032d07e02974b4.tar.gz |
Merge pull request #96900 from bruvzg/fd_startup
Fix native file dialog showing on loading project in editor.
Diffstat (limited to 'scene/gui/file_dialog.cpp')
-rw-r--r-- | scene/gui/file_dialog.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 373488b0fc..1fc8586448 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -76,6 +76,7 @@ void FileDialog::popup(const Rect2i &p_rect) { #ifdef TOOLS_ENABLED if (is_part_of_edited_scene()) { ConfirmationDialog::popup(p_rect); + return; } #endif @@ -1380,7 +1381,7 @@ void FileDialog::set_use_native_dialog(bool p_native) { #endif // Replace the built-in dialog with the native one if it's currently visible. - if (is_visible() && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_NATIVE_DIALOG_FILE) && (use_native_dialog || OS::get_singleton()->is_sandboxed())) { + if (is_inside_tree() && is_visible() && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_NATIVE_DIALOG_FILE) && (use_native_dialog || OS::get_singleton()->is_sandboxed())) { ConfirmationDialog::set_visible(false); _native_popup(); } |