diff options
author | reduz <reduzio@gmail.com> | 2021-07-17 18:22:52 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-07-18 21:20:02 -0300 |
commit | 6631f66c2a9d54dc80d57df60376c84ce1252d08 (patch) | |
tree | 9b68d49611f1b732e4f3901ff12e3b678d45adbd /scene/gui/gradient_edit.cpp | |
parent | b76dfde329592ecfd6f6b952082ae21859039e67 (diff) | |
download | redot-engine-6631f66c2a9d54dc80d57df60376c84ce1252d08.tar.gz |
Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname.
* Subsequent usages use the cached version.
* Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time.
* Replaced all theme usages by this new macro.
* Replace all signal emission usages by this new macro.
* Replace all call_deferred usages by this new macro.
This is part of ongoing work to optimize GUI and the editor.
Diffstat (limited to 'scene/gui/gradient_edit.cpp')
-rw-r--r-- | scene/gui/gradient_edit.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index 7278ca6e94..83ecf1d534 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -101,7 +101,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { grabbed = -1; grabbing = false; update(); - emit_signal("ramp_changed"); + emit_signal(SNAME("ramp_changed")); accept_event(); } @@ -121,7 +121,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { grabbed = -1; grabbing = false; update(); - emit_signal("ramp_changed"); + emit_signal(SNAME("ramp_changed")); accept_event(); } } @@ -145,7 +145,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { } } - emit_signal("ramp_changed"); + emit_signal(SNAME("ramp_changed")); update(); } } @@ -214,13 +214,13 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { } } - emit_signal("ramp_changed"); + emit_signal(SNAME("ramp_changed")); } if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) { if (grabbing) { grabbing = false; - emit_signal("ramp_changed"); + emit_signal(SNAME("ramp_changed")); } update(); } @@ -288,7 +288,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { } } - emit_signal("ramp_changed"); + emit_signal(SNAME("ramp_changed")); update(); } @@ -436,7 +436,7 @@ void GradientEdit::_color_changed(const Color &p_color) { } points.write[grabbed].color = p_color; update(); - emit_signal("ramp_changed"); + emit_signal(SNAME("ramp_changed")); } void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) { |