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author | Juan Linietsky <juan@godotengine.org> | 2020-02-19 16:27:19 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-20 08:24:50 +0100 |
commit | 69c95f4b4c128a22777af1e155bc24c7033decca (patch) | |
tree | 0add52fc270f808b4b2ad0bf7c970d72338c667e /scene/gui/gradient_edit.cpp | |
parent | 1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff) | |
download | redot-engine-69c95f4b4c128a22777af1e155bc24c7033decca.tar.gz |
Reworked signal connection system, added support for Callable and Signal objects and made them default.
Diffstat (limited to 'scene/gui/gradient_edit.cpp')
-rw-r--r-- | scene/gui/gradient_edit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index 80431cefe0..98c2d3a0e9 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -302,8 +302,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { void GradientEdit::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { - if (!picker->is_connected("color_changed", this, "_color_changed")) { - picker->connect("color_changed", this, "_color_changed"); + if (!picker->is_connected_compat("color_changed", this, "_color_changed")) { + picker->connect_compat("color_changed", this, "_color_changed"); } } if (p_what == NOTIFICATION_DRAW) { |