diff options
author | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-12-21 18:02:57 +0000 |
---|---|---|
committer | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-12-28 13:01:30 +0000 |
commit | b743a2ef3cc48a94d626fccb49217237b7d4497c (patch) | |
tree | 7c9082151468bcae97a39bdd4ff265c5b9ba05f7 /scene/gui/gradient_edit.cpp | |
parent | be509bf5e4d00b33f2867e6d06a23285b2a8fd29 (diff) | |
download | redot-engine-b743a2ef3cc48a94d626fccb49217237b7d4497c.tar.gz |
Rename Math::stepify to snapped
Diffstat (limited to 'scene/gui/gradient_edit.cpp')
-rw-r--r-- | scene/gui/gradient_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index 53d7ead548..e67045e10a 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -237,7 +237,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { // Snap to "round" coordinates if holding Ctrl. // Be more precise if holding Shift as well if (mm->get_control()) { - newofs = Math::stepify(newofs, mm->get_shift() ? 0.025 : 0.1); + newofs = Math::snapped(newofs, mm->get_shift() ? 0.025 : 0.1); } else if (mm->get_shift()) { // Snap to nearest point if holding just Shift const float snap_threshold = 0.03; |