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authorluz.paz <luzpaz@users.noreply.github.com>2018-09-12 21:38:39 -0400
committerluz.paz <luzpaz@users.noreply.github.com>2018-09-12 21:39:17 -0400
commit08bde5b2dea65ef3f80af5de4f4caf0e76982b64 (patch)
treef4b5e8b60aa121d9ced1274b43a6ffac240f6790 /scene/gui/graph_edit.cpp
parent0d04fb76e1d4543d04d6e41244c06f35bfecb07c (diff)
downloadredot-engine-08bde5b2dea65ef3f80af5de4f4caf0e76982b64.tar.gz
Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r--scene/gui/graph_edit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 8797ab6fd3..5563035df9 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1304,7 +1304,7 @@ GraphEdit::GraphEdit() {
add_child(connections_layer);
connections_layer->connect("draw", this, "_connections_layer_draw");
connections_layer->set_name("CLAYER");
- connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offseted
+ connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset
connections_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
h_scroll = memnew(HScrollBar);