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authorRémi Verschelde <rverschelde@gmail.com>2019-04-29 10:16:46 +0200
committerGitHub <noreply@github.com>2019-04-29 10:16:46 +0200
commit18e88c85631adb0b83114687f8c20d9b210a88bf (patch)
tree28d1817600fb497215008d08045ed4e20a8cba95 /scene/gui/graph_edit.cpp
parent90cc1d3c1d2e77ca72c5949b21a5c40738abcd81 (diff)
parentb659e1eb2b732ebc836614735438ca0bcdc8a32d (diff)
downloadredot-engine-18e88c85631adb0b83114687f8c20d9b210a88bf.tar.gz
Merge pull request #18992 from aaronfranke/mono-equal-approx
[Core] [Mono] Improve and use approximate equality methods
Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r--scene/gui/graph_edit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 30ad81bb2e..dabff08fea 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1053,7 +1053,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por
if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) {
- if (ABS(E->get().activity - p_activity) < CMP_EPSILON) {
+ if (Math::is_equal_approx(E->get().activity, p_activity)) {
//update only if changed
top_layer->update();
connections_layer->update();