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| author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2022-01-02 18:53:15 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-02 18:53:15 +0100 |
| commit | 223beef14a6c6a3c904a3810c2fba353994937c2 (patch) | |
| tree | 56b239cf493a3900db654c789b959e9a07380610 /scene/gui/graph_edit.cpp | |
| parent | 937fb63a234c7de3fe3ed7fb1267e5e2c4c38c4f (diff) | |
| parent | a124f1effed40f5fa232b814469bf1ce57043897 (diff) | |
| download | redot-engine-223beef14a6c6a3c904a3810c2fba353994937c2.tar.gz | |
Merge pull request #56315 from luzpaz/typos
Fix various typos
Diffstat (limited to 'scene/gui/graph_edit.cpp')
| -rw-r--r-- | scene/gui/graph_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index a008ed7180..ac1cf02376 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -2107,7 +2107,7 @@ void GraphEdit::arrange_nodes() { } while (u != E->get()); } - //Compute horizontal co-ordinates individually for layers to get uniform gap + // Compute horizontal coordinates individually for layers to get uniform gap. float start_from = origin.x; float largest_node_size = 0.0f; |
