diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2024-07-01 18:34:09 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-07-01 18:34:09 +0200 |
commit | 92c8e87cd987e8d55d176608c3038e9c4646cb2c (patch) | |
tree | 84f39078b0ef8588bdbf6232266841706f84b98e /scene/gui/graph_edit.cpp | |
parent | 8d76f0e81f64b989b72aabd12f9573a2d3374881 (diff) | |
parent | 207f5234413e48ae6a5020e65eb361b612b96ca6 (diff) | |
download | redot-engine-92c8e87cd987e8d55d176608c3038e9c4646cb2c.tar.gz |
Merge pull request #93707 from RandomShaper/fix_d3d12_stating
D3D12: Use the right state for resources in certain heap types
Diffstat (limited to 'scene/gui/graph_edit.cpp')
0 files changed, 0 insertions, 0 deletions