diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-24 01:14:51 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-24 01:14:51 +0100 |
commit | cd4e4c0fccfdbfe04d91617a1bc6c4785dd6a1ec (patch) | |
tree | d675bc1f5eaaf3a69a6eb9c2bb7ec254e90f3b10 /scene/gui/graph_edit.cpp | |
parent | 33cca7c65c5c3b02ffdbecfd916e27fa6bc41eb5 (diff) | |
parent | 79ba22a73f238ebd110fc5f3744c3c12a9a59475 (diff) | |
download | redot-engine-cd4e4c0fccfdbfe04d91617a1bc6c4785dd6a1ec.tar.gz |
Merge pull request #89111 from AThousandShips/vec_use
Use `Vector*` component-wise `min/max/clamp` functions where applicable
Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r-- | scene/gui/graph_edit.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 056872a4fe..8bce5c0caa 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -181,8 +181,7 @@ void GraphEditMinimap::gui_input(const Ref<InputEvent> &p_ev) { if (is_resizing) { // Prevent setting minimap wider than GraphEdit. Vector2 new_minimap_size; - new_minimap_size.width = MIN(get_size().width - mm->get_relative().x, ge->get_size().width - 2.0 * minimap_padding.x); - new_minimap_size.height = MIN(get_size().height - mm->get_relative().y, ge->get_size().height - 2.0 * minimap_padding.y); + new_minimap_size = (get_size() - mm->get_relative()).min(ge->get_size() - 2.0 * minimap_padding); ge->set_minimap_size(new_minimap_size); queue_redraw(); |