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author | kobewi <kobewi4e@gmail.com> | 2024-06-02 00:33:28 +0200 |
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committer | kobewi <kobewi4e@gmail.com> | 2024-06-03 20:01:31 +0200 |
commit | 02e1e6d1ecb2f152589215145dd16e622d6aa8da (patch) | |
tree | 2c6f512d2c4a8b16454ea0bcc837ad0a81371e70 /scene/gui/graph_element.cpp | |
parent | 5f1184e93fe1021c86520460dc0a6619bff3c1fb (diff) | |
download | redot-engine-02e1e6d1ecb2f152589215145dd16e622d6aa8da.tar.gz |
Add visibilty mode to as_sortable_control()
Diffstat (limited to 'scene/gui/graph_element.cpp')
-rw-r--r-- | scene/gui/graph_element.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/graph_element.cpp b/scene/gui/graph_element.cpp index e231b05d7f..b63ed8d1ad 100644 --- a/scene/gui/graph_element.cpp +++ b/scene/gui/graph_element.cpp @@ -60,8 +60,8 @@ void GraphElement::_resort() { Size2 GraphElement::get_minimum_size() const { Size2 minsize; for (int i = 0; i < get_child_count(); i++) { - Control *child = Object::cast_to<Control>(get_child(i)); - if (!child || child->is_set_as_top_level()) { + Control *child = as_sortable_control(get_child(i), SortableVisbilityMode::IGNORE); + if (!child) { continue; } |