diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-24 01:14:51 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-24 01:14:51 +0100 |
commit | cd4e4c0fccfdbfe04d91617a1bc6c4785dd6a1ec (patch) | |
tree | d675bc1f5eaaf3a69a6eb9c2bb7ec254e90f3b10 /scene/gui/graph_element.cpp | |
parent | 33cca7c65c5c3b02ffdbecfd916e27fa6bc41eb5 (diff) | |
parent | 79ba22a73f238ebd110fc5f3744c3c12a9a59475 (diff) | |
download | redot-engine-cd4e4c0fccfdbfe04d91617a1bc6c4785dd6a1ec.tar.gz |
Merge pull request #89111 from AThousandShips/vec_use
Use `Vector*` component-wise `min/max/clamp` functions where applicable
Diffstat (limited to 'scene/gui/graph_element.cpp')
-rw-r--r-- | scene/gui/graph_element.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/gui/graph_element.cpp b/scene/gui/graph_element.cpp index 7fa5b0ceec..9eb9578b2c 100644 --- a/scene/gui/graph_element.cpp +++ b/scene/gui/graph_element.cpp @@ -74,8 +74,7 @@ Size2 GraphElement::get_minimum_size() const { Size2i size = child->get_combined_minimum_size(); - minsize.width = MAX(minsize.width, size.width); - minsize.height = MAX(minsize.height, size.height); + minsize = minsize.max(size); } return minsize; |