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| author | Matt Loesby <Loesby.dev@gmail.com> | 2023-10-30 19:37:47 -0600 |
|---|---|---|
| committer | Matt Loesby <Loesby.dev@gmail.com> | 2023-10-31 18:39:45 -0600 |
| commit | c10921b5d1fdad515ed0f413ff7cea58723cace0 (patch) | |
| tree | dd650ebc741dd8f7d9a0a604825953b62e7d2e7e /scene/gui/graph_node.cpp | |
| parent | 93cdacbb0a30f12b2f3f5e8e06b90149deeb554b (diff) | |
| download | redot-engine-c10921b5d1fdad515ed0f413ff7cea58723cace0.tar.gz | |
Fix documentation in MultiplayerAPIExtension
Fix documentation in MultiplayerAPIExtension.xml
In implementing a MultiplayerAPIExtension, I found that the example from documentation did not function even in the Multiplayer tutorial example.
Eventually, I found that the issue was that base_multiplayer will not poll unless told to by the LogMultiplayer implementation.
I also corrected a spelling issue and a few out-of-date return types.
Diffstat (limited to 'scene/gui/graph_node.cpp')
0 files changed, 0 insertions, 0 deletions
