diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2022-08-29 09:52:04 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-08-29 09:52:04 +0200 |
commit | 223e083d36ac1ca3f7aa46898d8870e476132f7a (patch) | |
tree | 3b3cbe1a033f3a3fd0c37f1a9ae28a09278656b5 /scene/gui/label.cpp | |
parent | 8c0deb2c6e8798cb059902af1babd2d07b3c31b3 (diff) | |
parent | 832950d1f2ab30c437cc65b214812a596384c491 (diff) | |
download | redot-engine-223e083d36ac1ca3f7aa46898d8870e476132f7a.tar.gz |
Merge pull request #64964 from MewPurPur/reorganize-label-properties
Reorganize Label and RichTextLabel properties
Diffstat (limited to 'scene/gui/label.cpp')
-rw-r--r-- | scene/gui/label.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index b15578f222..fa7d4195cb 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -908,9 +908,10 @@ void Label::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "is_clipping_text"); ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uppercase"), "set_uppercase", "is_uppercase"); + + ADD_GROUP("Displayed Text", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "lines_skipped", PROPERTY_HINT_RANGE, "0,999,1"), "set_lines_skipped", "get_lines_skipped"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_lines_visible", PROPERTY_HINT_RANGE, "-1,999,1"), "set_max_lines_visible", "get_max_lines_visible"); - // Note: "visible_characters" and "visible_ratio" should be set after "text" to be correctly applied. ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters"); ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters_behavior", PROPERTY_HINT_ENUM, "Characters Before Shaping,Characters After Shaping,Glyphs (Layout Direction),Glyphs (Left-to-Right),Glyphs (Right-to-Left)"), "set_visible_characters_behavior", "get_visible_characters_behavior"); |