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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-08 09:24:24 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-08 09:24:24 +0200 |
commit | 69233093d7e6479b5130bf2c39cbf464a6809c1b (patch) | |
tree | 8aae4dde5aaa7f0104afd2bb5b9eac317d780d68 /scene/gui/line_edit.cpp | |
parent | 7936b3cc4c657e4b273b376068f095e1e0e4d82a (diff) | |
parent | 6f4d233062d44bd46b2f03596e72f0bc9709d2b5 (diff) | |
download | redot-engine-69233093d7e6479b5130bf2c39cbf464a6809c1b.tar.gz |
Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Fix key mapping changes when moving from macOS to other platform.
Diffstat (limited to 'scene/gui/line_edit.cpp')
-rw-r--r-- | scene/gui/line_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 339fc88b65..be94337c89 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -589,7 +589,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) { // Allow unicode handling if: // * No Modifiers are pressed (except shift) - bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); + bool allow_unicode_handling = !(k->is_command_or_control_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); if (allow_unicode_handling && editable && k->get_unicode() >= 32) { // Handle Unicode (if no modifiers active) |