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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-10-13 10:50:00 +0200 |
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committer | GitHub <noreply@github.com> | 2020-10-13 10:50:00 +0200 |
commit | 5782b3355a9174f85d1ef18da7cea22a66c35ba5 (patch) | |
tree | 6ccb864835001fd2282707a334c1ad339485a03c /scene/gui/link_button.cpp | |
parent | 3941d30fda6613b8f8893d7b1aced082ee8d08f7 (diff) | |
parent | 0e7e25d488287517d54da221a69a8085b9ecd17d (diff) | |
download | redot-engine-5782b3355a9174f85d1ef18da7cea22a66c35ba5.tar.gz |
Merge pull request #41576 from FIF15/remove-redundant-property-enabled-focus-mode
Remove redundant property "enabled_focus_mode"
Diffstat (limited to 'scene/gui/link_button.cpp')
-rw-r--r-- | scene/gui/link_button.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp index f8c8bd4caf..27a60945c8 100644 --- a/scene/gui/link_button.cpp +++ b/scene/gui/link_button.cpp @@ -127,6 +127,5 @@ void LinkButton::_bind_methods() { LinkButton::LinkButton() { underline_mode = UNDERLINE_MODE_ALWAYS; - set_enabled_focus_mode(FOCUS_NONE); set_default_cursor_shape(CURSOR_POINTING_HAND); } |