diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-10-13 10:50:00 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-13 10:50:00 +0200 |
commit | 5782b3355a9174f85d1ef18da7cea22a66c35ba5 (patch) | |
tree | 6ccb864835001fd2282707a334c1ad339485a03c /scene/gui/menu_button.cpp | |
parent | 3941d30fda6613b8f8893d7b1aced082ee8d08f7 (diff) | |
parent | 0e7e25d488287517d54da221a69a8085b9ecd17d (diff) | |
download | redot-engine-5782b3355a9174f85d1ef18da7cea22a66c35ba5.tar.gz |
Merge pull request #41576 from FIF15/remove-redundant-property-enabled-focus-mode
Remove redundant property "enabled_focus_mode"
Diffstat (limited to 'scene/gui/menu_button.cpp')
-rw-r--r-- | scene/gui/menu_button.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index aa69fb39e7..9b1738ec79 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -130,7 +130,6 @@ MenuButton::MenuButton() { set_flat(true); set_toggle_mode(true); set_disable_shortcuts(false); - set_enabled_focus_mode(FOCUS_NONE); set_process_unhandled_key_input(true); set_action_mode(ACTION_MODE_BUTTON_PRESS); |