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authorYuri Sizov <yuris@humnom.net>2022-08-12 23:57:11 +0300
committerYuri Sizov <yuris@humnom.net>2022-08-22 18:35:11 +0300
commit1a24c9e14bf1f9578eda338344c12faf66fb0e65 (patch)
treeada6f4deefe627b4a77133ef3c074e35d6f2a738 /scene/gui/option_button.cpp
parentfdc36ad08290a8453d26fce3d8b7b13bd8cd5a1a (diff)
downloadredot-engine-1a24c9e14bf1f9578eda338344c12faf66fb0e65.tar.gz
Make `_validate_property` a multilevel method
Diffstat (limited to 'scene/gui/option_button.cpp')
-rw-r--r--scene/gui/option_button.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index b26410e318..851d425bfc 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -471,9 +471,9 @@ void OptionButton::get_translatable_strings(List<String> *p_strings) const {
popup->get_translatable_strings(p_strings);
}
-void OptionButton::_validate_property(PropertyInfo &property) const {
- if (property.name == "text" || property.name == "icon") {
- property.usage = PROPERTY_USAGE_NONE;
+void OptionButton::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name == "text" || p_property.name == "icon") {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
}