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authorRémi Verschelde <rverschelde@gmail.com>2024-02-26 10:48:54 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-02-26 10:48:54 +0100
commit7e567c4777db1dc6d24c15e9c20d339448eae05a (patch)
tree4115cf4f29bba2c85f942b3b9edd4fe3f5955c88 /scene/gui/option_button.cpp
parente7bf883068996168e692d0383c190bbc2808bcf6 (diff)
parent5de496d3b08c23ef9cf8ae97055204815087bcfb (diff)
downloadredot-engine-7e567c4777db1dc6d24c15e9c20d339448eae05a.tar.gz
Merge pull request #88615 from Rindbee/add-h_separation-between-icons-in-CheckButton-and-CheckBox
Add a `h_separation` between icons in `CheckButton`/`CheckBox`
Diffstat (limited to 'scene/gui/option_button.cpp')
-rw-r--r--scene/gui/option_button.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 6613f25b4c..0e10652f07 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -614,8 +614,6 @@ void OptionButton::set_disable_shortcuts(bool p_disabled) {
OptionButton::OptionButton(const String &p_text) :
Button(p_text) {
- _set_h_separation_is_valid_when_no_text(true);
-
set_toggle_mode(true);
set_process_shortcut_input(true);
set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);