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author | Zak Grumbles <zakgrumbles@gmail.com> | 2020-03-25 12:07:18 -0500 |
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committer | Zak Grumbles <zakgrumbles@gmail.com> | 2020-04-10 20:35:40 -0500 |
commit | a8de034f78198ba13fa7455d78e2ca31bb8b9f5f (patch) | |
tree | c535896c243e007eabe7a9f18be3e01627c4eaa9 /scene/gui/option_button.cpp | |
parent | 8806e7d5f3e65a06be1b0a58dc73442e58fdf469 (diff) | |
download | redot-engine-a8de034f78198ba13fa7455d78e2ca31bb8b9f5f.tar.gz |
Fix OptionButton docs godotengine#36803
* item_selected and item_focused docs incorrectly had 'id' as the parameter. Changed to
'index'.
* Fix parameter name in ADD_SIGNAL callin code.
Diffstat (limited to 'scene/gui/option_button.cpp')
-rw-r--r-- | scene/gui/option_button.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 30ecd651b1..a03d6d0cdc 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -340,8 +340,8 @@ void OptionButton::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items"); // "selected" property must come after "items", otherwise GH-10213 occurs. ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected"); - ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "id"))); - ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "id"))); + ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "index"))); + ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "index"))); } OptionButton::OptionButton() { |