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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-05-17 23:27:02 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-05-17 23:28:24 +0200 |
commit | c9abc631084cecdafb6d48d708ef06b18f70a766 (patch) | |
tree | 8d9779f8825f4ba6e2a947f52a538592e19d646a /scene/gui/popup_menu.cpp | |
parent | d4599fff68c96e8a4f25927d1786491098a18d4e (diff) | |
download | redot-engine-c9abc631084cecdafb6d48d708ef06b18f70a766.tar.gz |
Allow searching with keyboard input by default in PopupMenu
See discussion in https://github.com/godotengine/godot-proposals/issues/43.
Diffstat (limited to 'scene/gui/popup_menu.cpp')
-rw-r--r-- | scene/gui/popup_menu.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index b439d85983..6e19b820e0 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -1442,7 +1442,7 @@ PopupMenu::PopupMenu() { during_grabbed_click = false; invalidated_click = false; - allow_search = false; + allow_search = true; search_time_msec = 0; search_string = ""; |