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| author | Juan Linietsky <reduzio@gmail.com> | 2015-01-03 16:52:37 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-03 16:52:37 -0300 |
| commit | fbdd925d9be1c4c96d05089d7d5a58cd938b002c (patch) | |
| tree | 9f4eb2ae7c61450dffb4a86bb5e82cf66e23d496 /scene/gui/popup_menu.h | |
| parent | eb1f978b1c1693018e9a6d353ca914f8e6586b4e (diff) | |
| download | redot-engine-fbdd925d9be1c4c96d05089d7d5a58cd938b002c.tar.gz | |
-Work in progress visual shader editor *DOES NOT WORK YET*
Diffstat (limited to 'scene/gui/popup_menu.h')
| -rw-r--r-- | scene/gui/popup_menu.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index b150be1008..c2e988de95 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -70,6 +70,8 @@ class PopupMenu : public Popup { void _activate_submenu(int over); void _submenu_timeout(); + bool invalidated_click; + Vector2 moved; Array _get_items() const; void _set_items(const Array& p_items); @@ -134,6 +136,8 @@ public: void add_autohide_area(const Rect2& p_area); void clear_autohide_areas(); + void set_invalidate_click_until_motion(); + PopupMenu(); ~PopupMenu(); |
