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| author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-10-22 00:24:03 +0200 |
|---|---|---|
| committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-10-22 00:28:19 +0200 |
| commit | 0012478ecbfcbca907e56471ad98de9ef78fb068 (patch) | |
| tree | e406f29b360da6085acbf58ce49519b5c19e55ec /scene/gui/progress_bar.cpp | |
| parent | 6543495b49613d20f7e32f2b9d38e4a2f1d06db1 (diff) | |
| download | redot-engine-0012478ecbfcbca907e56471ad98de9ef78fb068.tar.gz | |
Add property hint for 2D shadow size project setting
Previously, it was possible to use zero or negative values, which are
invalid.
This also prevents crashing the engine by setting a shadow size of
0 or lower from a script.
Diffstat (limited to 'scene/gui/progress_bar.cpp')
0 files changed, 0 insertions, 0 deletions
