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authorJuan Linietsky <reduzio@gmail.com>2014-11-05 21:20:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-11-05 21:20:42 -0300
commit0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch)
tree8f2c85b4d9227e441fd35ab4873009faa656bcba /scene/gui/reference_frame.cpp
parentd14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff)
downloadredot-engine-0dbedd18fc62f700e92a4cf581e505d849bc47ad.tar.gz
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
Diffstat (limited to 'scene/gui/reference_frame.cpp')
-rw-r--r--scene/gui/reference_frame.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/reference_frame.cpp b/scene/gui/reference_frame.cpp
index 679c2cc1e2..44ba3a8972 100644
--- a/scene/gui/reference_frame.cpp
+++ b/scene/gui/reference_frame.cpp
@@ -32,9 +32,9 @@ void ReferenceFrame::_notification(int p_what) {
if (p_what==NOTIFICATION_DRAW) {
- if (!is_inside_scene())
+ if (!is_inside_tree())
return;
- if (get_scene()->is_editor_hint())
+ if (get_tree()->is_editor_hint())
draw_style_box(get_stylebox("border"),Rect2(Point2(),get_size())) ;
}
}