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author | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /scene/gui/reference_frame.cpp | |
parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) | |
download | redot-engine-0dbedd18fc62f700e92a4cf581e505d849bc47ad.tar.gz |
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
Diffstat (limited to 'scene/gui/reference_frame.cpp')
-rw-r--r-- | scene/gui/reference_frame.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/reference_frame.cpp b/scene/gui/reference_frame.cpp index 679c2cc1e2..44ba3a8972 100644 --- a/scene/gui/reference_frame.cpp +++ b/scene/gui/reference_frame.cpp @@ -32,9 +32,9 @@ void ReferenceFrame::_notification(int p_what) { if (p_what==NOTIFICATION_DRAW) { - if (!is_inside_scene()) + if (!is_inside_tree()) return; - if (get_scene()->is_editor_hint()) + if (get_tree()->is_editor_hint()) draw_style_box(get_stylebox("border"),Rect2(Point2(),get_size())) ; } } |