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authorJuan Linietsky <reduzio@gmail.com>2014-11-05 21:20:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-11-05 21:20:42 -0300
commit0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch)
tree8f2c85b4d9227e441fd35ab4873009faa656bcba /scene/gui/scroll_container.cpp
parentd14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff)
downloadredot-engine-0dbedd18fc62f700e92a4cf581e505d849bc47ad.tar.gz
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
Diffstat (limited to 'scene/gui/scroll_container.cpp')
-rw-r--r--scene/gui/scroll_container.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index c8f9ed16b5..95354df519 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -169,7 +169,7 @@ void ScrollContainer::_update_scrollbar_pos() {
void ScrollContainer::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_SCENE || p_what == NOTIFICATION_THEME_CHANGED) {
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
call_deferred("_update_scrollbar_pos");
};