summaryrefslogtreecommitdiffstats
path: root/scene/gui/shortcut.h
diff options
context:
space:
mode:
authorreduz <reduzio@gmail.com>2020-11-07 19:33:38 -0300
committerreduz <reduzio@gmail.com>2020-11-07 20:17:12 -0300
commit127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch)
treea1dd3ae46bf575cb8296df38568dfce237c6ecd8 /scene/gui/shortcut.h
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
downloadredot-engine-127458ed175c5aeac8dee7f09d23fae4c8928eb7.tar.gz
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
Diffstat (limited to 'scene/gui/shortcut.h')
-rw-r--r--scene/gui/shortcut.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/shortcut.h b/scene/gui/shortcut.h
index 0d7809e5cf..176958b397 100644
--- a/scene/gui/shortcut.h
+++ b/scene/gui/shortcut.h
@@ -32,7 +32,7 @@
#define SHORTCUT_H
#include "core/input/input_event.h"
-#include "core/resource.h"
+#include "core/io/resource.h"
class Shortcut : public Resource {
GDCLASS(Shortcut, Resource);