summaryrefslogtreecommitdiffstats
path: root/scene/gui/spin_box.cpp
diff options
context:
space:
mode:
authorMicky <micheledevita2@gmail.com>2022-08-13 23:21:24 +0200
committerMicky <micheledevita2@gmail.com>2022-08-29 14:59:47 +0200
commite31bb5ffeb279f704cff1963c2650df7ad3ecdd6 (patch)
treed116cb0fea6dae856d338b63ab310024b5fc479a /scene/gui/spin_box.cpp
parente60086f98b07365d6174677df84c9a22bfb56d15 (diff)
downloadredot-engine-e31bb5ffeb279f704cff1963c2650df7ad3ecdd6.tar.gz
Rename `CanvasItem.update()` to `queue_redraw()`
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
Diffstat (limited to 'scene/gui/spin_box.cpp')
-rw-r--r--scene/gui/spin_box.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 65c4a09c84..900249ddd9 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -238,7 +238,7 @@ void SpinBox::_notification(int p_what) {
case NOTIFICATION_TRANSLATION_CHANGED: {
_value_changed(0);
- update();
+ queue_redraw();
} break;
case NOTIFICATION_THEME_CHANGED: {
@@ -247,7 +247,7 @@ void SpinBox::_notification(int p_what) {
} break;
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
- update();
+ queue_redraw();
} break;
}
}