summaryrefslogtreecommitdiffstats
path: root/scene/gui/split_container.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2017-01-13 10:45:50 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-13 10:45:50 -0300
commit04c749a1f034c0b2256fdca0ca2675f696b490e8 (patch)
treec908a64edf3f61bba725051c8f60c6a108acbb84 /scene/gui/split_container.cpp
parenta2903fc51d1d20eba4dc451bdacbe477d6670163 (diff)
downloadredot-engine-04c749a1f034c0b2256fdca0ca2675f696b490e8.tar.gz
New API for visibility in both CanvasItem and Spatial
visible (property) - access set_visible(bool) is_visible() is_visible_in_tree() - true when visible and parents visible show() hide() - for convenience
Diffstat (limited to 'scene/gui/split_container.cpp')
-rw-r--r--scene/gui/split_container.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index aae3b3fffa..a39ad2fe99 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -47,7 +47,7 @@ Control *SplitContainer::_getch(int p_idx) const {
for(int i=0;i<get_child_count();i++) {
Control *c=get_child(i)->cast_to<Control>();
- if (!c || !c->is_visible())
+ if (!c || !c->is_visible_in_tree())
continue;
if (c->is_set_as_toplevel())
continue;