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authorMichael Alexsander <michaelalexsander@protonmail.com>2022-10-27 01:22:06 -0300
committerMichael Alexsander <michaelalexsander@protonmail.com>2022-10-27 03:16:01 -0300
commitfb8588e68e99f927a1237e4f74431254851f8f69 (patch)
tree5cff3e40a693133a479cbdb828bebb288d746b7b /scene/gui/tab_container.h
parent2b505b74b9b0a7005586ecaa9aa1236e86b18437 (diff)
downloadredot-engine-fb8588e68e99f927a1237e4f74431254851f8f69.tar.gz
Fix problems with `tab_changed` signal when removing multiple tabs at once
Diffstat (limited to 'scene/gui/tab_container.h')
-rw-r--r--scene/gui/tab_container.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index b552aa459b..60961e02d3 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -46,7 +46,7 @@ class TabContainer : public Container {
bool drag_to_rearrange_enabled = false;
bool use_hidden_tabs_for_min_size = false;
bool theme_changing = false;
- Node *child_removing = nullptr;
+ Vector<Control *> children_removing;
struct ThemeCache {
int side_margin = 0;