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author | Michael Alexsander <michaelalexsander@protonmail.com> | 2022-10-27 01:22:06 -0300 |
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committer | Michael Alexsander <michaelalexsander@protonmail.com> | 2022-10-27 03:16:01 -0300 |
commit | fb8588e68e99f927a1237e4f74431254851f8f69 (patch) | |
tree | 5cff3e40a693133a479cbdb828bebb288d746b7b /scene/gui/tab_container.h | |
parent | 2b505b74b9b0a7005586ecaa9aa1236e86b18437 (diff) | |
download | redot-engine-fb8588e68e99f927a1237e4f74431254851f8f69.tar.gz |
Fix problems with `tab_changed` signal when removing multiple tabs at once
Diffstat (limited to 'scene/gui/tab_container.h')
-rw-r--r-- | scene/gui/tab_container.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index b552aa459b..60961e02d3 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -46,7 +46,7 @@ class TabContainer : public Container { bool drag_to_rearrange_enabled = false; bool use_hidden_tabs_for_min_size = false; bool theme_changing = false; - Node *child_removing = nullptr; + Vector<Control *> children_removing; struct ThemeCache { int side_margin = 0; |