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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2020-12-01 15:03:31 +0200 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2020-12-07 08:53:02 +0200 |
commit | 0ef483e9a940e8a2e236f923f1625a4aba77978a (patch) | |
tree | b673eae966583ecf99ffc399b28cae3f82aad000 /scene/gui/text_edit.cpp | |
parent | a41f1c67e5d45e08f38d55af2d0680c2b5fb2446 (diff) | |
download | redot-engine-0ef483e9a940e8a2e236f923f1625a4aba77978a.tar.gz |
[Complex Text Layouts] Performance optimizations.
Diffstat (limited to 'scene/gui/text_edit.cpp')
-rw-r--r-- | scene/gui/text_edit.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 051fcef8f4..906dd94fff 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1240,10 +1240,13 @@ void TextEdit::_notification(int p_what) { ofs_y += (row_height - text_height) / 2; - const Vector<TextServer::Glyph> glyphs = TS->shaped_text_get_glyphs(rid); + const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(rid); + const TextServer::Glyph *glyphs = visual.ptr(); + int gl_size = visual.size(); + ofs_y += ldata->get_line_ascent(line_wrap_index); float char_ofs = 0.f; - for (int j = 0; j < glyphs.size(); j++) { + for (int j = 0; j < gl_size; j++) { if (color_map.has(glyphs[j].start)) { current_color = color_map[glyphs[j].start].get("color"); if (readonly && current_color.a > cache.font_color_readonly.a) { |