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author | radzo73 <radzo73qwerty@gmail.com> | 2024-01-28 14:55:48 -0500 |
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committer | radzo73 <radzo73qwerty@gmail.com> | 2024-01-28 19:09:20 -0500 |
commit | de5b0d71036c6e412de89f77eca57a4e35ffd3a3 (patch) | |
tree | e97c3deaa6a9906fceab70bca8efc65ce8c66149 /scene/gui/tree.h | |
parent | 17e7f85c06366b427e5068c5b3e2940e27ff5f1d (diff) | |
download | redot-engine-de5b0d71036c6e412de89f77eca57a4e35ffd3a3.tar.gz |
Add `get_button_color(column, id)`
Docs should point to Color constuctor instead of just the class, but I unfortunately cannot.
Diffstat (limited to 'scene/gui/tree.h')
-rw-r--r-- | scene/gui/tree.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 8ec003be9c..ee5f0d420b 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -266,6 +266,7 @@ public: int get_button_id(int p_column, int p_index) const; void erase_button(int p_column, int p_index); int get_button_by_id(int p_column, int p_id) const; + Color get_button_color(int p_column, int p_index) const; void set_button_tooltip_text(int p_column, int p_index, const String &p_tooltip); void set_button(int p_column, int p_index, const Ref<Texture2D> &p_button); void set_button_color(int p_column, int p_index, const Color &p_color); |