summaryrefslogtreecommitdiffstats
path: root/scene/gui
diff options
context:
space:
mode:
authorC.Even <c.even@live.cn>2022-03-27 18:46:51 +0800
committerC.Even <c.even@live.cn>2022-04-01 18:34:00 +0800
commit2080077c9cde09c0324234d5abe8fc2654547e51 (patch)
treec07c4b52341d50155d1299cf697bd4e641331d15 /scene/gui
parent4263f02f28af79324667674ad4f2ededddf19047 (diff)
downloadredot-engine-2080077c9cde09c0324234d5abe8fc2654547e51.tar.gz
Fix that slow mouse wheel scroll has no zoom effect on 2D editor
* scroll_vec in ViewPanner::gui_input is multiplied by float factors, so it should be a Vector2 rather than Vector2i * Fixes #57423
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/view_panner.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/view_panner.cpp b/scene/gui/view_panner.cpp
index 71865b4864..892d0aba29 100644
--- a/scene/gui/view_panner.cpp
+++ b/scene/gui/view_panner.cpp
@@ -37,7 +37,7 @@
bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- Vector2i scroll_vec = Vector2((mb->get_button_index() == MouseButton::WHEEL_RIGHT) - (mb->get_button_index() == MouseButton::WHEEL_LEFT), (mb->get_button_index() == MouseButton::WHEEL_DOWN) - (mb->get_button_index() == MouseButton::WHEEL_UP));
+ Vector2 scroll_vec = Vector2((mb->get_button_index() == MouseButton::WHEEL_RIGHT) - (mb->get_button_index() == MouseButton::WHEEL_LEFT), (mb->get_button_index() == MouseButton::WHEEL_DOWN) - (mb->get_button_index() == MouseButton::WHEEL_UP));
if (scroll_vec != Vector2()) {
if (control_scheme == SCROLL_PANS) {
if (mb->is_ctrl_pressed()) {