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authorJuan Linietsky <reduzio@gmail.com>2015-05-26 01:05:08 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-05-26 01:06:05 -0300
commit9df77d276593ef7082e3971d1c180b8f74b0cb2e (patch)
tree449dc05c32222d54507dba5cfc0973097d9ffdf4 /scene/io/resource_format_wav.cpp
parent3826b66a6ed785845757fbe54f6a3d028ef79720 (diff)
downloadredot-engine-9df77d276593ef7082e3971d1c180b8f74b0cb2e.tar.gz
ability to run 2D physics in a thread
also, 2D physics is now thread safe too. see physics_2d/thread_model
Diffstat (limited to 'scene/io/resource_format_wav.cpp')
-rw-r--r--scene/io/resource_format_wav.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index b246eb66f5..7c90a4b3cd 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -150,10 +150,10 @@ RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_
frames/=format_channels;
frames/=(format_bits>>3);
- print_line("chunksize: "+itos(chunksize));
+ /*print_line("chunksize: "+itos(chunksize));
print_line("channels: "+itos(format_channels));
print_line("bits: "+itos(format_bits));
-
+*/
sample->create(
(format_bits==8) ? Sample::FORMAT_PCM8 : Sample::FORMAT_PCM16,
(format_channels==2)?true:false,