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author | Juan Linietsky <reduzio@gmail.com> | 2015-05-26 01:05:08 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-05-26 01:06:05 -0300 |
commit | 9df77d276593ef7082e3971d1c180b8f74b0cb2e (patch) | |
tree | 449dc05c32222d54507dba5cfc0973097d9ffdf4 /scene/io/resource_format_wav.cpp | |
parent | 3826b66a6ed785845757fbe54f6a3d028ef79720 (diff) | |
download | redot-engine-9df77d276593ef7082e3971d1c180b8f74b0cb2e.tar.gz |
ability to run 2D physics in a thread
also, 2D physics is now thread safe too.
see physics_2d/thread_model
Diffstat (limited to 'scene/io/resource_format_wav.cpp')
-rw-r--r-- | scene/io/resource_format_wav.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp index b246eb66f5..7c90a4b3cd 100644 --- a/scene/io/resource_format_wav.cpp +++ b/scene/io/resource_format_wav.cpp @@ -150,10 +150,10 @@ RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_ frames/=format_channels; frames/=(format_bits>>3); - print_line("chunksize: "+itos(chunksize)); + /*print_line("chunksize: "+itos(chunksize)); print_line("channels: "+itos(format_channels)); print_line("bits: "+itos(format_bits)); - +*/ sample->create( (format_bits==8) ? Sample::FORMAT_PCM8 : Sample::FORMAT_PCM16, (format_channels==2)?true:false, |