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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/io/scene_loader.cpp | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
download | redot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz |
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/io/scene_loader.cpp')
-rw-r--r-- | scene/io/scene_loader.cpp | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/scene/io/scene_loader.cpp b/scene/io/scene_loader.cpp new file mode 100644 index 0000000000..8615e64ae9 --- /dev/null +++ b/scene/io/scene_loader.cpp @@ -0,0 +1,161 @@ +/*************************************************************************/ +/* scene_loader.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "scene_loader.h" +#include "globals.h" +#include "path_remap.h" + +#ifdef OLD_SCENE_FORMAT_ENABLED + +SceneFormatLoader *SceneLoader::loader[MAX_LOADERS]; + +int SceneLoader::loader_count=0; + + +void SceneInteractiveLoader::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("get_scene"),&SceneInteractiveLoader::get_scene); + ObjectTypeDB::bind_method(_MD("poll"),&SceneInteractiveLoader::poll); + ObjectTypeDB::bind_method(_MD("get_stage"),&SceneInteractiveLoader::get_stage); + ObjectTypeDB::bind_method(_MD("get_stage_count"),&SceneInteractiveLoader::get_stage_count); +} + +class SceneInteractiveLoaderDefault : public SceneInteractiveLoader { + + OBJ_TYPE( SceneInteractiveLoaderDefault, SceneInteractiveLoader ); +public: + Node *scene; + + virtual void set_local_path(const String& p_local_path) { scene->set_filename(p_local_path); } + virtual Node *get_scene() { return scene; } + virtual Error poll() { return ERR_FILE_EOF; } + virtual int get_stage() const { return 1; } + virtual int get_stage_count() const { return 1; } + + SceneInteractiveLoaderDefault() {} +}; + + +Ref<SceneInteractiveLoader> SceneFormatLoader::load_interactive(const String &p_path,bool p_root_scene_hint) { + + Node *scene = load(p_path,p_root_scene_hint); + if (!scene) + return Ref<SceneInteractiveLoader>(); + Ref<SceneInteractiveLoaderDefault> sil = Ref<SceneInteractiveLoaderDefault>( memnew( SceneInteractiveLoaderDefault )); + sil->scene=scene; + return sil; +} + + + +bool SceneFormatLoader::recognize(const String& p_extension) const { + + + List<String> extensions; + get_recognized_extensions(&extensions); + for (List<String>::Element *E=extensions.front();E;E=E->next()) { + + if (E->get().nocasecmp_to(p_extension.extension())==0) + return true; + } + + return false; +} + +Ref<SceneInteractiveLoader> SceneLoader::load_interactive(const String &p_path,bool p_save_root_state) { + + String local_path=Globals::get_singleton()->localize_path(p_path); + + String remapped_path = PathRemap::get_singleton()->get_remap(local_path); + String extension=remapped_path.extension(); + + for (int i=0;i<loader_count;i++) { + + if (!loader[i]->recognize(extension)) + continue; + Ref<SceneInteractiveLoader> il = loader[i]->load_interactive(remapped_path,p_save_root_state); + + if (il.is_null() && remapped_path!=local_path) + il = loader[i]->load_interactive(local_path,p_save_root_state); + + ERR_EXPLAIN("Error loading scene: "+local_path); + ERR_FAIL_COND_V(il.is_null(),Ref<SceneInteractiveLoader>()); + il->set_local_path(local_path); + + return il; + } + + ERR_EXPLAIN("No loader found for scene: "+p_path); + ERR_FAIL_V(Ref<SceneInteractiveLoader>()); + return Ref<SceneInteractiveLoader>(); +} + +Node* SceneLoader::load(const String &p_path,bool p_root_scene_hint) { + + String local_path=Globals::get_singleton()->localize_path(p_path); + + String remapped_path = PathRemap::get_singleton()->get_remap(local_path); + String extension=remapped_path.extension(); + + for (int i=0;i<loader_count;i++) { + + if (!loader[i]->recognize(extension)) + continue; + Node*node = loader[i]->load(remapped_path,p_root_scene_hint); + + if (!node && remapped_path!=local_path) + node = loader[i]->load(local_path,p_root_scene_hint); + + ERR_EXPLAIN("Error loading scene: "+local_path); + ERR_FAIL_COND_V(!node,NULL); + node->set_filename(local_path); + + return node; + } + + ERR_EXPLAIN("No loader found for scene: "+p_path); + ERR_FAIL_V(NULL); +} + +void SceneLoader::get_recognized_extensions(List<String> *p_extensions) { + + for (int i=0;i<loader_count;i++) { + + loader[i]->get_recognized_extensions(p_extensions); + } + +} + +void SceneLoader::add_scene_format_loader(SceneFormatLoader *p_format_loader) { + + ERR_FAIL_COND( loader_count >= MAX_LOADERS ); + loader[loader_count++]=p_format_loader; +} + + +#endif |