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authorRémi Verschelde <rverschelde@gmail.com>2024-05-30 11:47:47 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-05-30 11:47:47 +0200
commit62f134bd7e31232db7050b5c22380b6882137996 (patch)
treebc24523eb13f7e92410e1f100b9ae759e33dd69c /scene/main/canvas_item.cpp
parent9d4a736d0c7badbb636c27375a26ade423e62303 (diff)
parent47aefbb415cd448e8126040f9050f3686e0d17c0 (diff)
downloadredot-engine-62f134bd7e31232db7050b5c22380b6882137996.tar.gz
Merge pull request #91724 from KoBeWi/regional_textures
Add support for AtlasTexture in `draw_polygon()`
Diffstat (limited to 'scene/main/canvas_item.cpp')
-rw-r--r--scene/main/canvas_item.cpp27
1 files changed, 19 insertions, 8 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 7ed1f130c8..c0386b056f 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -34,6 +34,7 @@
#include "scene/2d/canvas_group.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/window.h"
+#include "scene/resources/atlas_texture.h"
#include "scene/resources/canvas_item_material.h"
#include "scene/resources/font.h"
#include "scene/resources/multimesh.h"
@@ -850,18 +851,28 @@ void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color
ERR_THREAD_GUARD;
ERR_DRAW_GUARD;
- RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
+ const Ref<AtlasTexture> atlas = p_texture;
+ if (atlas.is_valid() && atlas->get_atlas().is_valid()) {
+ const Ref<Texture2D> &texture = atlas->get_atlas();
+ const Vector2 atlas_size = texture->get_size();
+
+ const Vector2 remap_min = atlas->get_region().position / atlas_size;
+ const Vector2 remap_max = atlas->get_region().get_end() / atlas_size;
- RenderingServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, p_colors, p_uvs, rid);
+ PackedVector2Array uvs = p_uvs;
+ for (Vector2 &p : uvs) {
+ p.x = Math::remap(p.x, 0, 1, remap_min.x, remap_max.x);
+ p.y = Math::remap(p.y, 0, 1, remap_min.y, remap_max.y);
+ }
+ RenderingServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, p_colors, uvs, texture->get_rid());
+ } else {
+ RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
+ RenderingServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, p_colors, p_uvs, texture_rid);
+ }
}
void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture) {
- ERR_THREAD_GUARD;
- ERR_DRAW_GUARD;
-
- Vector<Color> colors = { p_color };
- RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
- RenderingServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, colors, p_uvs, rid);
+ draw_polygon(p_points, { p_color }, p_uvs, p_texture);
}
void CanvasItem::draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_texture, const Transform2D &p_transform, const Color &p_modulate) {