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author | Hendrik Brucker <hendrik.brucker@mail.de> | 2022-02-12 02:46:22 +0100 |
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committer | Hendrik Brucker <hendrik.brucker@mail.de> | 2022-02-12 02:46:22 +0100 |
commit | b396fd4eef36d23fa7325b13a4b8e120f1f000c9 (patch) | |
tree | dab3f153b0ee03a4435bb293e68330b635d7787b /scene/main/canvas_layer.cpp | |
parent | 36892b7fc8633d450dd54e2266147b7a5677bb97 (diff) | |
download | redot-engine-b396fd4eef36d23fa7325b13a4b8e120f1f000c9.tar.gz |
Improve compilation speed (forward declarations/includes cleanup)
Diffstat (limited to 'scene/main/canvas_layer.cpp')
-rw-r--r-- | scene/main/canvas_layer.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 3f3e72357b..d4418a3cde 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -29,8 +29,10 @@ /*************************************************************************/ #include "canvas_layer.h" -#include "canvas_item.h" -#include "viewport.h" + +#include "scene/main/canvas_item.h" +#include "scene/main/viewport.h" +#include "scene/resources/world_2d.h" void CanvasLayer::set_layer(int p_xform) { layer = p_xform; |