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authorJuan Linietsky <reduzio@gmail.com>2017-01-10 18:02:19 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-10 18:04:33 -0300
commitf3f4a11cfb9767e1d691aec431dd2f1a87a31977 (patch)
tree7918ff8c7b366df911374c93d5077d27d788f9c3 /scene/main/http_request.cpp
parent6eeb994a7bbd3cb1500c42af8f3ac1227f323ce4 (diff)
downloadredot-engine-f3f4a11cfb9767e1d691aec431dd2f1a87a31977.tar.gz
- _ready() callback only happens once now, if you want to receive it again, use request_ready()
- C++ Nodes mostly do an internal process callback, so it does not conflict with users willing to use their own process callbacks - callbacks such as _input, _process, _fixed_process _unhandled_input, _unhandled_key_input do not requiere calling a function to enable them. They are enabled automatically if found on the script.
Diffstat (limited to 'scene/main/http_request.cpp')
-rw-r--r--scene/main/http_request.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 1be43826f7..848be375ca 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -154,7 +154,7 @@ Error HTTPRequest::request(const String& p_url, const Vector<String>& p_custom_h
return ERR_CANT_CONNECT;
}
- set_process(true);
+ set_process_internal(true);
}
@@ -190,7 +190,7 @@ void HTTPRequest::cancel_request() {
return;
if (!use_threads) {
- set_process(false);
+ set_process_internal(false);
} else {
thread_request_quit=true;
Thread::wait_to_finish(thread);
@@ -459,14 +459,14 @@ void HTTPRequest::_request_done(int p_status, int p_code, const StringArray& hea
void HTTPRequest::_notification(int p_what) {
- if (p_what==NOTIFICATION_PROCESS) {
+ if (p_what==NOTIFICATION_INTERNAL_PROCESS) {
if (use_threads)
return;
bool done = _update_connection();
if (done) {
- set_process(false);
+ set_process_internal(false);
//cancel_request(); called from _request done now
}
}