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authorJuan Linietsky <reduzio@gmail.com>2017-11-25 00:07:54 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-11-25 00:09:40 -0300
commitbc2e8d99e5ae0dbd69e712cc71da3033f5f30139 (patch)
treed836011e3d5873e3ceea328ea3100f3c7719ab99 /scene/main/node.cpp
parent7dfba3cda9f13427f9f10a6eefbec52aef62274c (diff)
downloadredot-engine-bc2e8d99e5ae0dbd69e712cc71da3033f5f30139.tar.gz
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r--scene/main/node.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 31d423c808..506dc85475 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1198,7 +1198,7 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
unique = false;
} else {
//check if exists
- Node **childs = data.children.ptr();
+ Node **childs = data.children.ptrw();
int cc = data.children.size();
for (int i = 0; i < cc; i++) {