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author | Rémi Verschelde <rverschelde@gmail.com> | 2015-12-28 02:13:05 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2015-12-28 02:13:05 +0100 |
commit | d4993b74fc715d294ca0a77b335db3782d4bdcd6 (patch) | |
tree | f8b95f71ecb329a2fe192b1f994634646ed63d9d /scene/main/node.cpp | |
parent | fe46b2ac0c56b58fd9651d283cf1ec802e613646 (diff) | |
download | redot-engine-d4993b74fc715d294ca0a77b335db3782d4bdcd6.tar.gz |
Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r-- | scene/main/node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index a832162994..027e9ace65 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2001,7 +2001,7 @@ void Node::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_greater_than","node:Node"),&Node::is_greater_than); ObjectTypeDB::bind_method(_MD("get_path"),&Node::get_path); ObjectTypeDB::bind_method(_MD("get_path_to","node:Node"),&Node::get_path_to); - ObjectTypeDB::bind_method(_MD("add_to_group","group"),&Node::add_to_group,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("add_to_group","group","persistent"),&Node::add_to_group,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("remove_from_group","group"),&Node::remove_from_group); ObjectTypeDB::bind_method(_MD("is_in_group","group"),&Node::is_in_group); ObjectTypeDB::bind_method(_MD("move_child","child_node:Node","to_pos"),&Node::move_child); |