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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-21 12:25:29 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-23 11:02:20 +0100 |
commit | 5b1df48c6c62e2ddc6492d4c210b3281f87b4031 (patch) | |
tree | dd4452683a1cbe61a215096cc788368965528da3 /scene/main | |
parent | 35c37ce4ce5d1559ae4548ebb2c0c7286cb90a3d (diff) | |
download | redot-engine-5b1df48c6c62e2ddc6492d4c210b3281f87b4031.tar.gz |
Convert en_GB spelling to en_US with codespell
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/multiplayer_api.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/multiplayer_api.cpp b/scene/main/multiplayer_api.cpp index e36cbc4414..c54e61580f 100644 --- a/scene/main/multiplayer_api.cpp +++ b/scene/main/multiplayer_api.cpp @@ -135,7 +135,7 @@ Error MultiplayerAPI::encode_and_compress_variant(const Variant &p_variant, uint return err; } if (r_buffer) { - // The first byte is not used by the marshalling, so store the type + // The first byte is not used by the marshaling, so store the type // so we know how to decompress and decode this variant. r_buffer[0] = p_variant.get_type(); } |