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authorSpartan322 <Megacake1234@gmail.com>2024-11-26 12:56:19 -0500
committerSpartan322 <Megacake1234@gmail.com>2024-11-26 12:56:19 -0500
commite58e18261ea7ed3978146ef8d77a900be2601be3 (patch)
tree79c2a4c34f2d888ff962d76edf474c518d1abdea /scene/main
parentc5b1645e60a59c0292c04bece3fdb0715a61afea (diff)
parentd09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce (diff)
downloadredot-engine-e58e18261ea7ed3978146ef8d77a900be2601be3.tar.gz
Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/viewport.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index dabd1dbe07..f66d39dbad 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -3067,6 +3067,14 @@ void Viewport::_update_mouse_over(Vector2 p_pos) {
}
v->_update_mouse_over(v->get_final_transform().affine_inverse().xform(pos));
}
+
+ Viewport *section_root = get_section_root_viewport();
+ if (section_root && c->is_consume_drag_and_drop_enabled()) {
+ // Evaluating `consume_drag_and_drop` and adjusting target_control needs to happen
+ // after `_update_mouse_over` in the SubViewports, because otherwise physics picking
+ // would not work inside SubViewports.
+ section_root->gui.target_control = over;
+ }
}
}