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authorRémi Verschelde <rverschelde@gmail.com>2022-11-16 14:41:42 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-16 14:41:42 +0100
commit6d2a7cb46d6e839a4780cc72f731e8c2629f7ba3 (patch)
tree80b090f1179a6dd5f1211af101900162d052b627 /scene/property_utils.h
parent7445695fd1c22f3beed3074fd2a39f0f6d8a24f6 (diff)
parent3b4f5f8a04f21d94bb40aeef8dc1240953e9b8fc (diff)
downloadredot-engine-6d2a7cb46d6e839a4780cc72f731e8c2629f7ba3.tar.gz
Merge pull request #68709 from MewPurPur/instance-begone-part3
Remove more instances of 'instance' being used as a verb
Diffstat (limited to 'scene/property_utils.h')
-rw-r--r--scene/property_utils.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/property_utils.h b/scene/property_utils.h
index 5ada35fdd7..5b0200b491 100644
--- a/scene/property_utils.h
+++ b/scene/property_utils.h
@@ -42,7 +42,7 @@ public:
// Gets the instance/inheritance states of this node, in order of precedence,
// that is, from the topmost (the most able to override values) to the lowermost
- // (Note that in nested instancing the one with the greatest precedence is the furthest
+ // (Note that in nested instantiation, the one with the greatest precedence is the furthest
// in the tree, since every owner found while traversing towards the root gets a chance
// to override property values.)
static Vector<SceneState::PackState> get_node_states_stack(const Node *p_node, const Node *p_owner = nullptr, bool *r_instantiated_by_owner = nullptr);