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authorPatrick Sean Klein <patrick@libklein.com>2024-06-14 18:48:45 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-08-17 00:31:58 +0200
commita1fe6ffa19f7d1e06ef0d783c3d839a574266f89 (patch)
tree465ecb2d70f64628e10172b06eee52076c06d4f8 /scene/resources/2d
parent5b6d9a7dd815a3dbd005626710ceb22e4e42ea3e (diff)
downloadredot-engine-a1fe6ffa19f7d1e06ef0d783c3d839a574266f89.tar.gz
NavigationPolygon: Implement get/set_polygon fast paths.
Diffstat (limited to 'scene/resources/2d')
-rw-r--r--scene/resources/2d/navigation_polygon.cpp66
-rw-r--r--scene/resources/2d/navigation_polygon.h11
-rw-r--r--scene/resources/2d/tile_set.cpp17
3 files changed, 66 insertions, 28 deletions
diff --git a/scene/resources/2d/navigation_polygon.cpp b/scene/resources/2d/navigation_polygon.cpp
index 4a290db86b..8218197fd9 100644
--- a/scene/resources/2d/navigation_polygon.cpp
+++ b/scene/resources/2d/navigation_polygon.cpp
@@ -104,7 +104,7 @@ void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array
}
polygons.resize(p_array.size());
for (int i = 0; i < p_array.size(); i++) {
- polygons.write[i].indices = p_array[i];
+ polygons.write[i] = p_array[i];
}
}
@@ -113,7 +113,7 @@ TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const {
TypedArray<Vector<int32_t>> ret;
ret.resize(polygons.size());
for (int i = 0; i < ret.size(); i++) {
- ret[i] = polygons[i].indices;
+ ret[i] = polygons[i];
}
return ret;
@@ -141,9 +141,7 @@ TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const {
void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
RWLockWrite write_lock(rwlock);
- Polygon polygon;
- polygon.indices = p_polygon;
- polygons.push_back(polygon);
+ polygons.push_back(p_polygon);
{
MutexLock lock(navigation_mesh_generation);
navigation_mesh.unref();
@@ -164,7 +162,7 @@ int NavigationPolygon::get_polygon_count() const {
Vector<int> NavigationPolygon::get_polygon(int p_idx) {
RWLockRead read_lock(rwlock);
ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
- return polygons[p_idx].indices;
+ return polygons[p_idx];
}
void NavigationPolygon::clear_polygons() {
@@ -189,10 +187,19 @@ void NavigationPolygon::clear() {
void NavigationPolygon::set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons) {
RWLockWrite write_lock(rwlock);
vertices = p_vertices;
- polygons.resize(p_polygons.size());
- for (int i = 0; i < p_polygons.size(); i++) {
- polygons.write[i].indices = p_polygons[i];
+ polygons = p_polygons;
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
}
+}
+
+void NavigationPolygon::set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons, const Vector<Vector<Vector2>> &p_outlines) {
+ RWLockWrite write_lock(rwlock);
+ vertices = p_vertices;
+ polygons = p_polygons;
+ outlines = p_outlines;
+ rect_cache_dirty = true;
{
MutexLock lock(navigation_mesh_generation);
navigation_mesh.unref();
@@ -202,10 +209,14 @@ void NavigationPolygon::set_data(const Vector<Vector2> &p_vertices, const Vector
void NavigationPolygon::get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons) {
RWLockRead read_lock(rwlock);
r_vertices = vertices;
- r_polygons.resize(polygons.size());
- for (int i = 0; i < polygons.size(); i++) {
- r_polygons.write[i] = polygons[i].indices;
- }
+ r_polygons = polygons;
+}
+
+void NavigationPolygon::get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons, Vector<Vector<Vector2>> &r_outlines) {
+ RWLockRead read_lock(rwlock);
+ r_vertices = vertices;
+ r_polygons = polygons;
+ r_outlines = outlines;
}
Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
@@ -237,6 +248,31 @@ Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
return navigation_mesh;
}
+void NavigationPolygon::set_outlines(const Vector<Vector<Vector2>> &p_outlines) {
+ RWLockWrite write_lock(rwlock);
+ outlines = p_outlines;
+ rect_cache_dirty = true;
+}
+
+Vector<Vector<Vector2>> NavigationPolygon::get_outlines() const {
+ RWLockRead read_lock(rwlock);
+ return outlines;
+}
+
+void NavigationPolygon::set_polygons(const Vector<Vector<int>> &p_polygons) {
+ RWLockWrite write_lock(rwlock);
+ polygons = p_polygons;
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+}
+
+Vector<Vector<int>> NavigationPolygon::get_polygons() const {
+ RWLockRead read_lock(rwlock);
+ return polygons;
+}
+
void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) {
RWLockWrite write_lock(rwlock);
outlines.push_back(p_outline);
@@ -364,7 +400,7 @@ void NavigationPolygon::make_polygons_from_outlines() {
for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) {
TPPLPoly &tp = I->get();
- struct Polygon p;
+ Vector<int> p;
for (int64_t i = 0; i < tp.GetNumPoints(); i++) {
HashMap<Vector2, int>::Iterator E = points.find(tp[i]);
@@ -372,7 +408,7 @@ void NavigationPolygon::make_polygons_from_outlines() {
E = points.insert(tp[i], vertices.size());
vertices.push_back(tp[i]);
}
- p.indices.push_back(E->value);
+ p.push_back(E->value);
}
polygons.push_back(p);
diff --git a/scene/resources/2d/navigation_polygon.h b/scene/resources/2d/navigation_polygon.h
index 4e99660b0e..f43335b397 100644
--- a/scene/resources/2d/navigation_polygon.h
+++ b/scene/resources/2d/navigation_polygon.h
@@ -39,10 +39,7 @@ class NavigationPolygon : public Resource {
RWLock rwlock;
Vector<Vector2> vertices;
- struct Polygon {
- Vector<int> indices;
- };
- Vector<Polygon> polygons;
+ Vector<Vector<int>> polygons;
Vector<Vector<Vector2>> outlines;
Vector<Vector<Vector2>> baked_outlines;
@@ -109,6 +106,8 @@ public:
Vector<Vector2> get_outline(int p_idx) const;
void remove_outline(int p_idx);
int get_outline_count() const;
+ void set_outlines(const Vector<Vector<Vector2>> &p_outlines);
+ Vector<Vector<Vector2>> get_outlines() const;
void clear_outlines();
#ifndef DISABLE_DEPRECATED
@@ -116,7 +115,7 @@ public:
#endif // DISABLE_DEPRECATED
void set_polygons(const Vector<Vector<int>> &p_polygons);
- const Vector<Vector<int>> &get_polygons() const;
+ Vector<Vector<int>> get_polygons() const;
Vector<int> get_polygon(int p_idx);
void clear_polygons();
@@ -155,7 +154,9 @@ public:
void clear();
void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons);
+ void set_data(const Vector<Vector2> &p_vertices, const Vector<Vector<int>> &p_polygons, const Vector<Vector<Vector2>> &p_outlines);
void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons);
+ void get_data(Vector<Vector2> &r_vertices, Vector<Vector<int>> &r_polygons, Vector<Vector<Vector2>> &r_outlines);
NavigationPolygon() {}
~NavigationPolygon() {}
diff --git a/scene/resources/2d/tile_set.cpp b/scene/resources/2d/tile_set.cpp
index 6a799e90ce..dd6ae5096a 100644
--- a/scene/resources/2d/tile_set.cpp
+++ b/scene/resources/2d/tile_set.cpp
@@ -6502,18 +6502,19 @@ Ref<NavigationPolygon> TileData::get_navigation_polygon(int p_layer_id, bool p_f
transformed_polygon.instantiate();
PackedVector2Array new_points = get_transformed_vertices(layer_tile_data.navigation_polygon->get_vertices(), p_flip_h, p_flip_v, p_transpose);
- transformed_polygon->set_vertices(new_points);
- int num_polygons = layer_tile_data.navigation_polygon->get_polygon_count();
- for (int i = 0; i < num_polygons; ++i) {
- transformed_polygon->add_polygon(layer_tile_data.navigation_polygon->get_polygon(i));
- }
+ const Vector<Vector<Vector2>> outlines = layer_tile_data.navigation_polygon->get_outlines();
+ int outline_count = outlines.size();
+
+ Vector<Vector<Vector2>> new_outlines;
+ new_outlines.resize(outline_count);
- for (int i = 0; i < layer_tile_data.navigation_polygon->get_outline_count(); i++) {
- PackedVector2Array new_outline = get_transformed_vertices(layer_tile_data.navigation_polygon->get_outline(i), p_flip_h, p_flip_v, p_transpose);
- transformed_polygon->add_outline(new_outline);
+ for (int i = 0; i < outline_count; i++) {
+ new_outlines.write[i] = get_transformed_vertices(outlines[i], p_flip_h, p_flip_v, p_transpose);
}
+ transformed_polygon->set_data(new_points, layer_tile_data.navigation_polygon->get_polygons(), new_outlines);
+
layer_tile_data.transformed_navigation_polygon[key] = transformed_polygon;
return transformed_polygon;
} else {