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authorA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-08-28 11:27:01 +0200
committerA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-08-29 14:12:59 +0200
commite33fdb42960b623eed3cca8943ce85cd44977c53 (patch)
treebf6929cbbdd6137a0ea7458c7c60214c861d0738 /scene/resources/3d/sky_material.cpp
parentfd7239cfab228c50777cd54a8bf6eb279a02ef81 (diff)
downloadredot-engine-e33fdb42960b623eed3cca8943ce85cd44977c53.tar.gz
Use `MutexLock` in more places
Diffstat (limited to 'scene/resources/3d/sky_material.cpp')
-rw-r--r--scene/resources/3d/sky_material.cpp11
1 files changed, 3 insertions, 8 deletions
diff --git a/scene/resources/3d/sky_material.cpp b/scene/resources/3d/sky_material.cpp
index 640261d615..c470db5d7f 100644
--- a/scene/resources/3d/sky_material.cpp
+++ b/scene/resources/3d/sky_material.cpp
@@ -269,7 +269,7 @@ void ProceduralSkyMaterial::cleanup_shader() {
}
void ProceduralSkyMaterial::_update_shader() {
- shader_mutex.lock();
+ MutexLock shader_lock(shader_mutex);
if (shader_cache[0].is_null()) {
for (int i = 0; i < 2; i++) {
shader_cache[i] = RS::get_singleton()->shader_create();
@@ -354,7 +354,6 @@ void sky() {
i ? "render_mode use_debanding;" : ""));
}
}
- shader_mutex.unlock();
}
ProceduralSkyMaterial::ProceduralSkyMaterial() {
@@ -463,7 +462,7 @@ void PanoramaSkyMaterial::cleanup_shader() {
}
void PanoramaSkyMaterial::_update_shader() {
- shader_mutex.lock();
+ MutexLock shader_lock(shader_mutex);
if (shader_cache[0].is_null()) {
for (int i = 0; i < 2; i++) {
shader_cache[i] = RS::get_singleton()->shader_create();
@@ -484,8 +483,6 @@ void sky() {
i ? "filter_linear" : "filter_nearest"));
}
}
-
- shader_mutex.unlock();
}
PanoramaSkyMaterial::PanoramaSkyMaterial() {
@@ -692,7 +689,7 @@ void PhysicalSkyMaterial::cleanup_shader() {
}
void PhysicalSkyMaterial::_update_shader() {
- shader_mutex.lock();
+ MutexLock shader_lock(shader_mutex);
if (shader_cache[0].is_null()) {
for (int i = 0; i < 2; i++) {
shader_cache[i] = RS::get_singleton()->shader_create();
@@ -785,8 +782,6 @@ void sky() {
i ? "render_mode use_debanding;" : ""));
}
}
-
- shader_mutex.unlock();
}
PhysicalSkyMaterial::PhysicalSkyMaterial() {