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authorkobewi <kobewi4e@gmail.com>2024-05-13 16:56:03 +0200
committerkobewi <kobewi4e@gmail.com>2024-05-13 23:41:07 +0200
commit413c11357d039a03a8dca440a01951a637ae936b (patch)
treee96f5b865d7158aa69fcf1e422ffafdb59dc2411 /scene/resources/3d/world_3d.cpp
parentde196227e17126fa18716c4ed8e61108584116dc (diff)
downloadredot-engine-413c11357d039a03a8dca440a01951a637ae936b.tar.gz
Use Core/Scene stringnames consistently
Diffstat (limited to 'scene/resources/3d/world_3d.cpp')
-rw-r--r--scene/resources/3d/world_3d.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/resources/3d/world_3d.cpp b/scene/resources/3d/world_3d.cpp
index 7948a8bfd5..b743b24262 100644
--- a/scene/resources/3d/world_3d.cpp
+++ b/scene/resources/3d/world_3d.cpp
@@ -35,7 +35,6 @@
#include "scene/3d/visible_on_screen_notifier_3d.h"
#include "scene/resources/camera_attributes.h"
#include "scene/resources/environment.h"
-#include "scene/scene_string_names.h"
#include "servers/navigation_server_3d.h"
void World3D::_register_camera(Camera3D *p_camera) {